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🚧 Alpha Preview — Some features in active development

⚔️

Alexander the Great

Strategy campaign where AI generals adapt every turn

Build a multi-stage historical campaign with living AI personalities, battle loops, and mission-sourced balancing.

Contributors: 27SPARE Pool: 6,800

Bounties

Siege map readability pass
medium

Improve pathing and objective clarity.

110 SPARE

General personality dialogue set
hard

Write 30 personality-driven lines.

130 SPARE

Battle tutorial flow
easy

Reduce first-turn confusion for new players.

70 SPARE

Supply chain balancing model
hard

Tune decay rates and logistics penalties.

170 SPARE

Post-battle summary card
medium

Surface key decisions and outcomes.

85 SPARE

Contributor Leaderboard

#1 NovaPatch

11 completed • 1320 SPARE

#2 CircuitMoth

9 completed • 1060 SPARE

#3 MapleNode

6 completed • 710 SPARE